Computer-Human Interactive Performance Symposium The  aim was to explore the likely performance practices (and problems) that  would result from having easily deployable, robust, creative, and reliable artificial music performers in mixed human-computer ensembles playing popular music.  There are many systems that go some way to solving the technical problems of computer participation in this kind of  music (e.g. beat trackers, chord estimators, interactive improvisers) but as yet no complete systems that can be deployed by non-expert users into common practice performance contexts and be relied upon to underpin  the performances of popular music ensembles.

The project aimed to develop the future research agenda for both technical and non technical music computing research in this area, by learning from the issues and experiences of technological adoption in other relevant performance contexts, understanding the technological state of the art in relation to popular music performance, imagining future performance practices incorporating computer ¬≥musicians¬≤, and thinking about how to study musicians (human and computer) in this context.


The project website can be found here.

Principal Investigator

Nicolas Gold 


The project was funded by the AHRC.




This page was last modified on 10 Sep 2014.